Sewsuke

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  • Jinkies, minis!

    A few years back I had purchased Betrayal at House on the Hill and fell in love with it and it’s randomly user-drawn house system. The game having 50 ‘Haunts’ or scenarios that could unfold based on what rooms were drawn was also a big plus. This means that having the same Haunt twice doesn’t […]

    July 20, 2020
  • Smile You Son of a Bitch, 2019

    Well shit, we did it again! Here’s the cover for this years SYSOAB. Like last year and the year before it, a new comic page every day just one minute after midnight, Sew-Central time. As an art note, I live in this notion of “fix it in post” even when not explicitly. I always seem […]

    September 29, 2019
  • Dante

    September 7, 2019
  • H40

    Get ’em! New Halloween was a lot of fun. And we got SMILE YOU SON OF A BITCH goin’ on

    October 20, 2018
  • Chaos Eater – Colors Scenario 1

    First pass at the colors for the characters in the first scenario. Need to make a few adjustments on the intensity for a couple of them. Other than that, no complaints so far.  Animations are limited frame-wise and sometimes feel kind of cheap because of it, but I’m glad I stuck with my guns because […]

    August 6, 2018
  • End of a Marathon

    July 22, 2018
  • Chaos Eater – Bigger Sprites (imgdump mostly)

    I don’t feel like my last post quite showed off exactly what I meant, at least in real terms of helping with scale. First image unrelated, just a chest I fixed.

    February 3, 2018
  • Chaos Eater – Dioramas and Decisions

    For a game I keep saying is my ‘top active project’, I sure don’t talk about or work on it any. I wind up taking large breaks while Hawk toils away in the salt mines, shifting all the walls. What this game visually is has changed a great deal since the start, and ended up […]

    January 25, 2018
  • Patient 06

    This game has become slightly more relevant recently as it served as base-inspiration for our Dreamhack entry Sins of the Past. Patient 06 was planned to release on 6/6/06 but never saw the light of day. This game was our third and final-for-a-decade attempt at a light-system game. I knew the light system from Project […]

    January 13, 2018
  • Friday 13th – Lake Thoughts

    Something from 2014 that I forgot I did (common around here) 

    October 7, 2017
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