gamemake

Zombie Shovel Whack – 2021

Sometimes you just decide to divert 24 hours into a game. This is likely to see some further development, but for now, Zombie Shovel Whack Play our little 24-ish hour game here: http://www.crabattack.org/hawkjunk/ZSW/

Chaos Eater – Colors Scenario 1

First pass at the colors for the characters in the first scenario. Need to make a few adjustments on the intensity for a couple of them. Other than that, no complaints so far.  Animations are limited frame-wise and sometimes feel kind of cheap because of it, but I’m glad I stuck with my guns because Chaos Eater – Colors Scenario 1

Patient 06

This game has become slightly more relevant recently as it served as base-inspiration for our Dreamhack entry Sins of the Past. Patient 06 was planned to release on 6/6/06 but never saw the light of day. This game was our third and final-for-a-decade attempt at a light-system game. I knew the light system from Project Patient 06

Sins of the Past – Concept Dump

Art dump from Sins of the Past, a 72hr game made for the DreamHack Jam 2017. Instead of deleting all of these (like I normally would), I’ll just leave them here instead. [ngg src=”galleries” ids=”8″ exclusions=”71,73″ sortorder=”71,73,72,65,66,67,64,68,69,70″ display=”basic_thumbnail”]    

Video Memories

Video Memories is the first game made under our Crab Attack title. Not really sure if that means anything, but it’s like, trivia, or something. It was made for the maiden Asylum Jam in 2013, a contest with only one rule: “You should not use asylums, psychiatric institutes, medical professionals or violent/antipathic/’insane’ patients as settings Video Memories

HelloWorld.Gif

This is the first screenshot I ever remember taking. It’s from the non-existent Zombie Shovel Whack (mentioned briefly here). I’m not completely sure if the screenshot ever got posted anywhere or if it was just something I did to share with Hawk. The sprite itself wasn’t made by me, either. My first real internet friend, HelloWorld.Gif

Once Upon a Ninja – Poster

Taken from the readme file included with this gem: Once upon a ninja is a game about Aya’s quest to find treasure, in order to save her starving village. The actual game revolves around Aya sneaking around a castle, trying to gain three treasures. Once she gets all three she can return to her village Once Upon a Ninja – Poster